MAN TGE

2017 / L4H3

Performance

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FPS
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Triangles / frame
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Draw calls / frame
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CPU submission
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Model · current LOD selected triangles
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Culled · estimate triangles for partitioned parts in the main view
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Resolution in render-buffer pixels
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Counts: last frame, all passes.
CPU: preparation + submission.
Culling: main-view estimate.

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